Tuesday, June 14, 2011

Manguy WIP

So for my 5th assignment for the 10 week class I should do something realistic. Here's a WIP shot so far:

Thursday, June 9, 2011

Monkey Boy - A King of Nothing

Based on an awesome piece by W4M1 (Thanks Jeff Wamester!) here: Click Me!

Here's the WIP sculpt:

Here's also a 45 min speed sculpt I did inbetween working on the above kid, need to get faster/better!

Tuesday, May 31, 2011

Fire Golem Finished

After a whole bunch of metal and futzing around with methods to make stuff glow in Marmoset I'm just about finished. 11k tris, 2048 maps (diffuse/spec/emissive)

Wednesday, May 18, 2011

Week 5-6 WIP

I've picked and my instructor approved a concept for me to model and texture by the lovely artist Kefka who you can find [[[[HERE]]]]

Here's the concept:

Aaaand here's my WIP sculpt, going for a more realistic stone but trying to keep the feel of him a bit.

Friday, May 6, 2011

Week 4~

 Turntable >>>Here<<<<

Well, it's been a BLAST working on this guy. Much more fun than I thought. Learned a little bit, screwed up here and there, but ultimately found a few new techniques for my workflow that'll speed things up a bit. He's pretty low polycount too :D

All images are in real time from Marmoset, no rendering here man!

Enough talking here's the goods!

Friday, April 29, 2011

Week 3 WIP

Here's my WIP for week 3, based on a lovely concept by Beloved Creature (Here) which is further based on "The Mock Turtle" from Alice in Wonderland.

Still needs shell and black scaley parts, will be turning him into a game character anywhere from 6-10k tris :)

Monday, April 11, 2011

Week 1 Alex's Class WIP

Based off of an awesome concept by Dave Rapoza, here's a WIP shot of the sculpt so far. Hair is a placeholder, considering doing either cards with alphas or shave and a haircut.

Thursday, March 24, 2011


This time I decided to do a full character in MR. From this sculpt I did:

To this mental ray render:

Lost a lil bit of detail with the skin shader, but I look forward to maybe addin more stuff to him as he's quite fun to work on :)

Here's a wires shot of him after retopo (8k tris, plan on possibly putting him in marmoset):

Thursday, February 24, 2011


Another speed sculpt -> mental ray exercise:

Thursday, February 17, 2011


From hour speedsculpt:

To Mental Ray renders:

Total time around 8-12 hours

Lighting/Shading Exercises

Model and texture maps provided by Alex Alvarez

Eye exercises (model and texture by me):