After a whole bunch of metal and futzing around with methods to make stuff glow in Marmoset I'm just about finished. 11k tris, 2048 maps (diffuse/spec/emissive)
Tuesday, May 31, 2011
Wednesday, May 18, 2011
Week 5-6 WIP
I've picked and my instructor approved a concept for me to model and texture by the lovely artist Kefka who you can find [[[[HERE]]]]
Here's the concept:
Aaaand here's my WIP sculpt, going for a more realistic stone but trying to keep the feel of him a bit.
Here's the concept:
Aaaand here's my WIP sculpt, going for a more realistic stone but trying to keep the feel of him a bit.
Friday, May 6, 2011
Week 4~
Turntable >>>Here<<<<
Well, it's been a BLAST working on this guy. Much more fun than I thought. Learned a little bit, screwed up here and there, but ultimately found a few new techniques for my workflow that'll speed things up a bit. He's pretty low polycount too :D
All images are in real time from Marmoset, no rendering here man!
Enough talking here's the goods!
Well, it's been a BLAST working on this guy. Much more fun than I thought. Learned a little bit, screwed up here and there, but ultimately found a few new techniques for my workflow that'll speed things up a bit. He's pretty low polycount too :D
All images are in real time from Marmoset, no rendering here man!
Enough talking here's the goods!
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